About target tracking

During normal operation, some echoes are clearly more interesting than others. In many situations specific echoes may be regarded as targets. To set up the ST90 system to provide such information, you can start target tracking.

The phrase target is used to identify an echo in the display presentation that you wish to act upon. The echo may be from a material item, a shallow, reef or rock, or from fish, fish schools or mammals. In most cases, the target will move and continuously change its position relative to your own vessel. You must decide which echoes that shall be classified as targets, and whether you shall start manual or automatic target tracking.

Once an echo has been provided with a marker in the display presentation it is regarded as an object.

In this context, the phrase track (noun) is used to define the movements of a target based on it geographical position, speed and direction (heading). A track is the output from a track algorithm implemented in a software program. A track is thus anything the ST90 is tracking either manually (through markers and user interaction) or automatically by the sonar (target tracking) on your initiative.

A target track permits the ST90 system to automatically control the tilt and bearing based on the movements of the chosen target. It locks on the target defined by its position, heading and speed. The bearing and tilt settings are automatically adjusted to follow the movements of the tracked target.

To start target tracking:

  1. Place the cursor over the echo you wish to track.
  2. Press Target Track on the Operating Panel.

or:

  1. Place the cursor over the echo you wish to track.
  2. Right-click to open the shortcut menu.
  3. Select Initiate Track.

The tracked target is regarded as an object, and it is identified with a circle and two lines. The two lines reflect the size of the current tracking area. By default, a new manually initiated tracked object is automatically given priority status. The bearing line is automatically locked on the object to reflects its bearing.

Note:

If you change the tilt or bearing settings manually the priority status is lost. The ST90 system will still attempt to track the target, but the tilt and bearing settings are not adjusted.

The priority is identified with a "P". You can only give priority status to one object. If you start tracking a new target the first target will loose its priority. The same applies if you give priority to another marker. The tracking of the first target will however not stop, and the target marker is still shown.

Relevant information about the tracked object can be found in the bottom left corner of the view. To read this information in the view's bottom left corner, you must enable it on the Cursor Readout page. This page is located in the Display Options dialog box.

  • Select Target Volume to present calculated area and volume of a tracked target or priority object.
  • Select Target Track to present relevant information about a tracked target or priority object.

    • Bearing (The value relates to the ship's heading.)
    • Bearing
    • Range
    • Speed
    • Course
    • Depth

    The bearing and range values are relative to your vessel.

You can see this information in the bottom left corner of the view. If you think the text is small and hard to read, double-click on the text field. This will increase the text size.

Tip:

Under certain circumstances the target tracking may not follow the intended echo. This may for example happen if the tracking area is too large. You can start manual tracking by placing multiple markers on a target echo that moves in the view. The physical location of the individual markers and the specific information provided for the latest marker show you the historical path of the chosen target.

On the User Settings Setup page, de-select New Manually Initiated Track if you do not want new tracked targets to become priority targets. This page is located in the Installation dialog box. To open the page, select Installation on the Setup menu.

Deleting a marker

There are two ways to delete a marker. You can use the shortcut menu, or select Delete in the Objects menu.

Tip:

You can delete a single marker, or multiple markers simultaneously, by selecting Delete in the Objects menu. If you use Delete Marker on the shortcut menu you can only remove one marker at a time.

  1. Place the cursor on the marker you wish to delete.
  2. Right-click to open the shortcut menu.
  3. Select Delete Marker.

or:

  1. Open the Objects menu.
  2. In the list of objects, check the box for the object you wish to delete.
  3. Select Delete.

To delete multiple markers:

  1. Open the Objects menu.
  2. Check Select All to select all the objects in the list.
  3. Select Delete.

or:

  1. Press the appropriate button on the operating panel: Delete All Objects

    This action assumes that you have configured one of the buttons on your operating panel to perform this specific function. This configuration takes place on the Operating Panel page. This page is located in the Installation dialog box.

    The Mk1 Operating Panel does not support this functionality.

Objects menu

The Objects menu provides a list of all current objects. This includes all types of objects including those classified as targets.

Tip:

The Objects menu provides additional functionality.

  • Check the box to identify an object you want to act on.
  • Select the object line to activate the control buttons and retrieve information about the object.

You can also click on the marker in the ST90 presentation to activate the control buttons. The selected marker is then shown with thicker lines.

Visual Objects menu

The Visual Objects menu controls which graphical elements that are shown in the different views. These graphic elements include markers, vectors and targets that are tracked. The majority of the functions are "on/off" buttons to enable or disable these graphic elements in the various views.